Mac Games Missle Command
Oct0
What it is: An iPhone conversion of Dave Theurer’s then-terrifying missile defense game. By tapping on the screen, you launch missiles from your silos, protecting six cities. When they’re all gone, the game chillingly displays ‘The End’ rather than the usual ‘game over’ message.
Why it’s good: 1980s arcade games were based around immediacy and playability and are therefore potentially perfectly suited to iPhone. In the case of Missile Command, the original’s trackball controls have been replaced with far more immediate touch controls. While this makes the game easier in the short term, it can also lead to rapidly wasting your arsenal—and every missile counts when you get to the frenetic later levels.
Purists might balk at the dodgy fonts (c’mon, Atari, get out an update that ditches the comic lettering and uses the brutal type of the original), and the bundled ‘modern’ version offers nothing over the original (and in many ways looks uglier), but for five bucks, this is old-school gaming at its finest.
Where to get it: Missile Command is available on the App Store, and is at the time of writing being sold for $4.99. For more on Missile Command itself, see the surprisingly accurate Wikipedia article.
Command & Conquer Red Alert 2Info:
Command & Conquer: Red Alert 2 is a 2.5D real-time strategy computer game by Westwood Studios, released in 2000 as the follow up to Command & Conquer: Red Alert, another game in the Command & Conquer series. The Allies and Soviets return in the game, and units and some structures from the first Red Alert make a reappearance. The game features better graphics, multiplayer and a continuation of the Red Alert story. However, unlike the first Red Alert, it does not seem to feature connections to the Tiberian storyline.
The story takes place after the events of the original Red Alert, following on from the Allied storyline, whereby the war ends in an Allied victory. With Stalin dead and the war over, the Allies appoint Alexander Romanov as a puppet ruler, stating that "although an aristocrat and a member of the Communist party, Romanov was an advocate of peace" (the name "Romanov" — that of Russia's imperial dynasty — seems not to be an accident and Romanov states that 'We Romanovs have our legacy to consider!'), this is very naive as it is nearly impossible, under any circumstances, for one to be both an aristocrat and a member of the Communist party, particularly if one is naimed "Romanov". Under Romanov's leadership, the USSR rebuilds itself from the destruction of the first war. However, unbeknownst to the Allies, Romanov harbours a deep hatred of the victorious Allies, and secretly works to develop military technology and rebuild the Red Army. Romanov builds up a supposedly peaceful "World Socialist Alliance" that is ostensibly meant to lend peaceful aid to other socialist nations, notably Iraq, Libya, and Cuba. When a civil war breaks out in Mexico, a member state of the peaceful WSA, Romanov dispatches troops as peace keepers. Sensing that the time is right for an attack, Romanov launches a full-scale invasion of the continental United States. The Soviets realized that they lost the last war because the United States came to Europe's aid, so they decided to focus their efforts against the United States in this new war. Russia's "peace keepers" in Mexico roll across the border into the United States, while the Red Navy and Red Air Force launch devastating attacks on America's Pacific and Atlantic coasts. When US President Michael Dugan threatens nuclear retaliation against the USSR, Romanov's Science and Technology Advisor, Yuri, uses psychic technology to sabotage America's nuclear capabilities. As the Soviet military machine swarms across the United States, President Dugan makes a desperate plea for assistance from the European Union. European forces unite with the war-torn United States after the United States neutralizes Soviet Missile Silos and the world is plunged into a World War III as the Allies and Soviets once again grapple over the fate of the entire world.
System Requirements:
Windows 95/98/2000/NT,
266 MHz Pentium II Processor, 64 MB RAM (450 MHz processor and 128 MB RAM needed for 3-8 player multiplayer game), 4x CD-ROM, 2 MB video card
This game is an iso So it has all the video clips/voice etc in it
Gamespot: Overall 8.5/10
Download:
Rapidshare.com
The Allied Disk: